It turns out the server migration that was mentioned in the last post was due to a company take-over of our little Minecraft host by a bigger hosting company. The bigger hosting company decided that they would not abide by the deals the smaller hosting company offered, and raised prices on the services. Aaaaand, they didn’t bother letting me know in advance.
We are no longer using that company! We have migrated to a different hosting provider. The IP address has been updated (again), but if all goes well y’all should never notice a difference. In the off chance that any of you are trying to connect before the DNS changes (for mc.lafes.net) propagate, you can reach the new server at 22.214.171.124.
I had full and current backups of everything, so there shouldn’t be any problems with the move. But as ever, if you do notice problems of any sort, please shoot me a message!
This doesn’t affect our ability to use a multi-world plugin and make our prior map available again once Bukkit releases a stable 1.7.2 build. On that front, we’re still just waiting on Bukkit!
I just received a notification that my Minecraft host is upgrading all Minecraft hosting servers over the next 24 – 48 hours. I have put in to have this done during the work-day, so that it should be moved and ready by the time we usually play. If everything goes well, no one should notice any problems. But if anything isn’t working right or appears to be down, you know why! In that case I will do my best to have us back up and going ASAP.
Hello folks! There’s some server news!
First up! The server has been upgraded to 1.7.2. The server has also been started over from scratch, TEMPORARILY. We are running vanilla Minecraft, so I do not yet have the ability yet to install the plugins that will allow me to bring our existing world back.
Soon! When there is a Craftbukkit build of Minecraft 1.7.2, I will be installing a portal near spawn that will allow us to travel back to our existing map, where all of our existing builds and materials will still be available. Then we will have the ability to explore and build in both worlds!
Finally! In our brand new world, I did not have the plugins running that keep bad people out. I logged in today to find some of my things gone, and phallic artwork left behind. If you have had your build(s) damaged or any items stolen, please let me know and we’ll get it repaired or replaced. Fortunately for me, the damage was easy to repair and I didn’t have anything of value yet.
I have switched the world to whitelist only, until we get our plugins back. Everyone who has ever had permissions on our server has already been added to the whitelist, so I don’t anticipate this affecting anyone negatively. IF you want to bring a new friend to the server, please just let me know and I will add them to the whitelist. IF you have any problems at all under the new setup, let me know!
The server has been upgraded to the latest bukkit with 1.6.4 compatibility. Please let me know if you spot any problems!
Hello friends! This last weekend, our server moved to a new host. We should now have faster disks, and much more RAM than before. We also have gained a new dedicated IP, so we won’t need to put in a port number any more! This means you do need to change your connection to our server to get connected! You will need to remove the port number from the Server Address.
I have updated the DNS for mc.lafes.net to point to the new server, but that change may take up to a couple of days to propagate out to everyone. Until that happens, there is a new, backup connection string that will work! mc2.lafes.net also points to the new server! But by the time you’re readin this, mc.lafes.net should be good to go.
Click here to view detailed instructions.
Horses and ponies and donkeys, oh my!
But ocelots have been temporarily banned, for raucous behavior.
It appears that the version of Bukkit that we were running before, compatible with 1.5.1 Minecraft, is no longer available. So we got surprise-updated to 1.5.2! Surprise!
Fortunately, it seems to be working ok! Let me know if y’all spot any problems.
Hi folks! Just a quick note to let you know that I have re-set the nether. This was mostly so that nether quartz could be harvested without having to travel very far away, and also a little bit in hopes that we would find a nether fortress nearer by than the last couple that we found!
All over-land portals are still in place, and will either link to or create new portals upon passing through them! This may result in the need to create some portals by hand in the nether to get them to link properly, where we were using them for transportation within a 1km range. If you need help with this, let me know!
Otherwise, enjoy the now-more-accessible nether quartz! When I first went through, I could see at least three veins, visible from where I built my Nether-base!
Hey folks. Been a while since I posted that the map has updated; but it has, in fact, updated pretty regularly since the last post, to the tune of once or twice a week. I expect this to continue, mostly, and won’t try to post every time I do a map update.
Everyone is welcome to sign up for an account here, and post cool new things that show up on the map! All you have to do is register, and I’ll be happy to promote you to “authors” on this blog!
Also, it’s time to update your clients! The server has moved up to the latest release candidate build of CraftBukkit, compatible with 1.5! Yay!
Updated the map again tonight! Enjoy!