To my delight, we have encountered an abandoned mineshaft beneath our Sky Palace. There are two zombie spawners down here and so we have decided to create a village.
However, this leatherworker seems to have found his way to one of the spawners. I know the zombies can’t break down this wooden door but it is nerve-wracking to see this guy standing right there.
Maybe he misses being a zombie?
If you want to try your hand at this risky endeavor, let me know and I’ll send you the coordinates.
Awesome project!
If you place a sign somewhere in your village that has the lines:
[MAP]
Underground
Village
It’ll show up as a POI automatically when I generate the map. I made one of those for my house, if you want to see how it shows up. It’s the only one on our current map, so far.
I placed a map at the front door of the sky palace. I’m not sure the village is ready for prime time yet. I just got a cleric killed. But I do hope people will visit the palace and the sky bridge.
Excellent. I regenerated the map and now the Sky Palace is showing up!
And there it is! The map update also picked up a bridge I made this morning to make sure I got Bob_Turtles’ horse home safely. He hates it when I accidentally kill his horses.
I think my cleric may still be alive but went deeper into the mineshaft.
Also, I keep adding doors to try to keep the Leatherworker away. I’m going to build a minecart track with an activator rail to get him and others back to safety.
Is it still true that they won’t open (fence) gates? That might help!