Server upgraded, and a map!

Hello again wood punchers!

Those fellows at Microsoft have been busy, and another point release of Minecraft has come out. Fortunately the Spigot folks have been busy too, so we’ve upgraded to 1.14.3 now. As always, please let me know if you run into any issues! Particularly if there’s any apparent server lag. Still trying to determine how well the new host is doing.

Also! We’ve got a new map of our 1.14 world. Check it out here. The maps are still a little glitchy, but it’s better than not having one!

Server upgraded to 1.14.2, and moved to a new host!

Hello wood punchers! Big news today. We’ve moved to a new host. Our server with the previous host got moved up to Canada, and there was lots of lag and latency… So we’ve moved. We’re now on MCProHosting, which has a pretty great reputation, and our new server is located in a Virginia data-center, so it should be a fair bit less latency (I get 4ms pings).

But! This also means that we’ve moved servers, and it’s possible that issues will have been created by the move! So if you see anything at all that’s messed up, or not working like you expect, please let me know!

Update to MC version 1.13.1

Hello wood punchers!

There’s a new update to version 1.13.1.  This is a step closer to being able to load up our previous worlds, but we’re not quite there yet.  At least we should be able to load up the world using the latest version of the client!

As always, please let me know if you see any problems or issues in the world.  Happy mining!

Should we upgrade to Minecraft 1.13?

Hello wood punchers!

As you’re probably aware, Minecraft 1.13 has been released.  It is probably the biggest single update to Minecraft since the very early days.

Because of this, upgrading our worlds could be… problematic.  There are numerous known issues with upgrading the world, and there’s a significant risk that our world files could be corrupted, and data permanently lost from them (save whatever I have backed up).  These issues are likely to be reduced over time, to the point where it will one day be safe to upgrade our existing worlds to 1.13.

But this leaves us with a question in the mean-time.  Do we start a brand new 1.13 world, and bring the older worlds back on-line after those world-breaking bugs are fixed?  Or do we postpone upgrading to 1.13 until that time?

What do y’all think?  What’s your vote?  Let me know!

Server back up!

The server move should be completed now.  It is possible DNS records will take a little while to update, so both and work as server addresses, and should be giving out the right IP address now.

Please let me know if you experience any issues!

Server down-time

If y’all hadn’t noticed yet, our server is currently down.

It seems our datacenter (in New York) has been under-going lots of support and maintenance headaches.  This has resulted in extended down-time for our server now twice.  It is under-doing a move to a new location, which will hopefully have less (or none!) of these types of incidents.  I am hoping that this move will be completed in the next 24 hours… but I do not have any guarantees that this will be the case.  Once the move is complete, we’ll also have to update the IP address for the server, which may incur some additional DNS delay, though I have that on a pretty short TTL.

We do have some pretty recent backups of the world, so if anything goes wrong, we shouldn’t lose much.  If everything goes right… we won’t lose anything at all!

I will update here as events progress!  Feel free to ask any questions you may have.

Map weirdness finally sorted out.

Hello wood punchers!  A minor update today.  (Vacation has been good for the minecraft server!)

The weirdness with the map generation has finally been sorted out, and new and updated maps are on their way!  We don’t have one set up for the new new new world yet, but Punchwood and PW19 should be fresh and happy!  The Turtles’ roller coaster is finally visible!

Happy exploring!

New world on-line!

Hello again wood punchers!

A new world has been created to be 100% Minecraft 1.12 generated!  It’s online now as “P2”, and the portals at spawn of Punchwood and P9 that previously went to the spawn point of P1 have been modified to take you to the spawn point of P2.  It also has portals back to Punchwood and P9.  The world for Punchwood 1.11 (aka P1) has been taken offline.

I personally will be starting fresh in P2, and working my way up from scratch!

As always, let me know if you have any problems, questions, suggestions, or whatever!